![]() For purposes of illustration, let’s say the two things are ‘kangaroo’ and ‘train.’ To get the story started, ask your group to nominate two ‘things’ – one ending with a vowel and the other ending with a consonant. The ‘story’ is – when the story-teller asks a question, any time the last word ends with a consonant, the group always answers “YES,” and if it ends with a vowel, the group always answers “NO.” As simple and as tricky as that! Now, the thing you haven’t explained is that, strictly speaking, there is no story. But, of course, the ‘story-teller’ doesn’t know this. STORYWRITING SPACE GAME SERIESAnd this person will create the basic elements of the story by asking the group a series of questions which can only be answered with a “YES” or “NO” response.Īt this point identify your ‘story-teller’ and then ask him or her to leave the space. The task for this volunteer is to recreate the story with a beginning, a middle and an end. With your whole group bunched together, explain that in a moment one person will volunteer to leave the room, and while they are gone, the group will develop a short story which everyone will remember. Unlike many other games, there really is a trick to this one, and everyone knows about it except for one poor soul. Finally, reveal the true story was based on the last letter of each of the story-teller’s questions.At a point when the story appears to have reached a conclusion, lead your group into rapturous applause.Allow the story-telling to continue for 10 to 15 minutes.Encourage the story-teller to keep the story moving, to create a beginning, middle and an end to the story.The story-teller starts by asking their first question, to re-create the story.The story-teller may only ask questions which can be answered with a “YES” or “NO” response.Invite the story-teller to return to the group, and inform them that the story involves the two ‘things’ nominated by the group.This is the story: when the volunteer asks a question, if the last word ends with a consonant, the group must answer “YES,” and if it ends with a vowel, the group must answer “NO.”.Upon the volunteer’s absence, ask your group to nominate two ‘things’ – one ending with a vowel and the other ending with a consonant, eg kangaroo and train.To start, ask one person to leave the room, to a space where they cannot hear what is being discussed by the rest of the group.Explain that one person will aim to retell a story which the rest of the group has created without their input. ![]()
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